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So in my own mind, I beat Gears yesterday. When I say “beat” I mean I was on a train and all of a sudden a Berserker appeared out of nowhere. Mind you, I was sick of Berserker fights after the second one, and I had just taken down a Brumack ten, maybe fifteen minutes earlier. So as soon as the Berserker appeared, my first thought was, “Aren’t I done yet?!” and then I realized, “Yes, yes I am.” And I exited the game.

Now you may be thinking, “But Dan! That’s not beating the game! You’re chickening out!” Quite the contrary. If there’s one thing I hate in games, it’s recycled material. Remember Prince of Persia: Warrior Within? Remember how it really only had 2 boss battles, 3 if you decided to fight the Dahaka instead? These new chapters in Gears are kind of like that, only more irritating. I wouldn’t say they’re imbalanced; you can only go so far with 5 major kinds of enemies. However, in terms of storytelling, the pacing is awful. Nothing important happens. You go to Fenix’s house. All of a sudden, you leave Fenix’s house. Then you spend the next three hours going through that whole, “Oh we were here but now we have to go there to fix what’s wrong here” format that Gears does over and over and over again. It’s almost like an episode of “Seinfeld,” and Dom’s AI sure doesn’t help much. I actually saw him spinning around at one point. SPINNING! As in ROTATING! I actually had to shoot him to get him to stop. I really prefer being in the group of four, and whenever I hear Fenix say “Me and Dom will go this way” I want to stop playing then and there. Dom’s AI is just THAT BAD.

So basically, the plot is redundant, the bosses are recycled, and the only thing that mixed up the action was the Brumack, and despite the fact that he would have made an excellent final boss, he wasn’t. All that buildup going back to the “Mad World” trailer for nothing.

I will play to the actual end at some point in the near future, but for right now, I’m too pissed off at the game to keep going. It seriously never ends.