So I’ve reread most of Chapter 1, trying to familiarize myself with the plot. I’m happy with what I’ve got now. Third draft of a script sounds about right for knowing where you want the story to go. It’s got a no BS intro, just hits you with the action right from the start, which I’m definitely happy about. I hate any kind of action entertainment that takes forever to get going. I made sure to keep the action constant in this one, but also retain some focus on the adventuring and puzzle-solving. I think it should translate well over to a game, and hopefully there will be 4 to 6 hours of gameplay time in the first chapter. That may not seem like a lot, I know, but with Chapters 2 and 3 being about the same length, if not longer, I’m hoping there will be around 15 - 20 hours of total gameplay time, NOT counting time spent leveling. That’s going to be very important, and if you try to level up every stat and weapon in the game you’ll need somewhere in the vicinity of 36,000 EXP as of right now. I’m sure that number will change if I decide to add in more weapons and such, which is likely to happen.
There’s some cool scenes, especially in the beginning, which I can’t wait to see finished. It starts out on a dark and stormy night. How classic is that? And yet, for some reason, rarely done in gaming.

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