Greetings to anyone who’s been bothering to pay attention to DanAvision Software Entertainment, DeviateSoft, or NightRise over the past five years. That’s right, I said five years and I’m not kidding. I’ve really been working on it for that long. Most of it has to do with designing it, writing dialogue and the like. Now that an actual team has started to form for it, the world will definitely see the first chapter, After the End, sometime in the next couple of years hopefully. No specific release date yet, I don’t do release dates. I like surprises, and I like surprising you. So one day you will wake up to find out that, low and behold, you can download the first chapter of NightRise to your very own PC and play it to your heart’s content. As of right now it will most likely be Source or Unreal 3 powered. The abilities and limitations of both will have to be researched very deeply. The third draft of the script is going great and Chapter 1 should be completed with plenty of time to spare. The bad news is I have no way, as of right now, of promising Chapters 2 and 3. There’s a whole bunch of legal issues involving the engines we’d be using, especially if we decide to go the oh-so-beautiful route of Unreal 3, but when that time comes we’ll find a way around it. For now, wish us luck on Chapter 1. It’s gonna be a heck of a ride.
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